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Tuesday, 12 September 2017

2.1 Quadratic Expressions and Equations


Solving Equations
Let's say you've got a see-saw (teeter-totter)... and you've got 50 pounds of stuff piled on each side:
solvingequations01-01.gif

Here's the big Algebra game:
Whatever you do, you've got to
keep the see-saw balanced!

What if we add  3 pounds  to the left side?
solvingequations01-02.gif
CLUNK!  It's not balanced anymore!

But, if we add  3 pounds  to BOTH sides?
solvingequations01-03.gif
It stays balanced!

Equations are just like see-saws...
You have to keep them balanced!
So, whatever you do to one side of the " = " you've got to do to the other side!


EXAMPLE 1:
Let's start with an easy one:
Solve  x - 3 = 7
We can just look at it and see that  x = 10...
But, what if we didn't see that?  What would we do?

Here's the Algebra trick:
We'll add 3 to both sides!
x - 3 + 3 = 7 + 3   gives   x + 0 = 10   which is  x = 10
*Remember the see saw?
Whatever we do to one side of the equation,
we have to do to the other side.

Why did we ADD 3?
x - 3 = 7
             To undo this!  + is the opposite of -
The goal is to get the x alone.  Just imagine that Mr. X hasn't showered in a few weeks and everyone wants to get away from him.  It's your job to help.

EXAMPLE 2:
Solve  x + 5 = 7
(Yes, I know you can see that the answer is 2, but we're learning to play a game here...  They're going to get a lot harder.)

Your mission:  Get the smelly X alone.
solving-equations02-05.gif
Who needs to get away?  The +5!
What will undo a +5?  -5!

Do it to both sides!
x + 5 - 5 = 7 - 5  which gives x = 2


Here's the first thing we can do:
We can add or subtract
something from both sides!

We've already learned that we can add or subtract something from both sides of an equation.

EXAMPLE 3:

4x = 20
We need to get this 4 out of here...
What's he doing to the x?  Multiplying!
What's the opposite of multiplying?  Dividing!

So, divide both sides by 4:
4x / 4 = 20 / 4

Here's what's going on with this thing:
4x / 4 = (4/4)x = 1x = x     So, 4x / 4 = 20 / 4   which gives  1x = 5   which is  x = 5


EXAMPLE 4:
 
Solve       (1/4)x = 9

There are a couple different ways to deal with this one:

WAY 1:
Rewrite it like this:
(1/4)x = 9
Since the 4 is dividing into the x,
we'll multiply both sides by 
4 to undo him:
4 * (1/4)x = 9 * 4   which gives   (4/4)x = 9*4   which gives   x = 36

WAY 2:
Use the fraction fact that 4 is the multiplicative inverse (big word time!) of 1/4:
4 * (1/4)x = 9 * 4  which gives   x = 36
Remember:
4 * (1/4) = (4/1) * (1/4) = 4/4

Does x = 36 work?  Check it!
(1/4)x = 9  put x = 36 in...   (1/4)*36 = 9  which gives   36/4 = 9   Yep!

Here's the way you do NOT want to do this guy!  (And do NOT let me catch you doing it!)
(1/4)x = 9

Do NOT divide both sides by 1/4!
(1/4)x / (1/4) = 9 / (1/4)   Because you'll probably mess this thing up... especially, if I take your calculator away!


EXAMPLE 5:
Solve   2x - 7 = 3

There are two guys bugging the x...  -7 and 2.  The 2 is really locked on and the -7 is
2x - 7 + 7 = 3 + 7   which gives  2x = 10                            

Now, ditch the 2:

2x / 2 = 10 / 2   which gives   x = 5             

Check it!
2x - 7 = 3 ...  2(5) - 7 = 3 ...  3 = 3


Solving Inequalities

For these problems, instead of just having one answer, like x = 3
number line showing x is equal to 3

We are going to get a range of answers, called an interval...  Like this:
number line showing x is greater than or equal to 1

This means that x can be 1 ... or x can be bigger than 1 ... x can be 2 or 4.671 or 1.00001 or 50,000,000.

One way to write this interval is
x is greater than or equal to 1
(read "x is greater than or equal to 1" )
So, what would this mean on a number line?
x < 3
Just read it!  "x is less than 3."
number line showing x is less than 3

We put an open dot at the 3, since x cannot be 3.
So, x < 3 means that x cannot be 3, but it can be a number less than 3... like 2.998 ... or 0 ... or -5931.

What about something like this?
number line showing x is greater than or equal to 1 and less than or equal to 4

This means that x can be 1... or x can be 4 ... or x can be any number between 1 and 4 ... Like 2 or 3.01459.
One way to write this interval is
1 is less than or equal to x is less than or equal to 4
(read as "x is greater than or equal to 1 and less than or equal to 4")
So, how would we graph this on a number line?
-1 < x and less than or equal to 3

It says that x cannot be -1...
number line showing x cannot be -1
It says that x CAN be 3...
number line showing x cannot be -1 and x can be 3
And it says that x can be a number between -1 and 3...
number line showing x is greater than -1 and less than or equal to 3

What about something like this?
number line showing x is less than 0 or x is greater than 3
If you have to be just ONE x guy, you either have to pick an x on the left side (in x < 0OR an x on the right side (in x > 3).  Right?
So, we write it like this:
x < 0 or x > 3
All the guys we've been working with are called "inequalities" since they have the symbols <,  >,  less than or equal to,  greater than or equal to  instead of just  =  signs.

What about something like this?
number line showing x is less than 0 or x is greater than 3
If you have to be just ONE x guy, you either have to pick an x on the left side (in x < 0OR an x on the right side (in x > 3).  Right?
So, we write it like this:
x < 0 or x > 3
All the guys we've been working with are called "inequalities" since they have the symbols <,  >,  less than or equal to,  greater than or equal to  instead of just  =  signs.


Absolute Values 

Image result for absolute value


·                        lxla<x<a
·                        lxl  x<−ax>a




Image result for sum of roots


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